![]() ![]() Yesterday, I used the Time Crisis 3 test and found that I. Tested all manner of audio combinations on my TV, including different HDMI options labelled as "Standard" and "Enhanced" (for 4k60, 10bit content sources). tall the low fps and the audio stuttering is due to the incompatibility - at the moment this play. Tested different audio bitrates and sampling rates in Windows audio settings ![]() ![]() Meaning this is a HDMI chip/transmission/compliance/noise issue on the side of the NUC with these HDMI outputs (as stated no audio issue with any other HDMI device when connected to my Hisense Q8, the TNKi3 HDMI2 also works). Older Desktop ( (no stuttering) : older i7 (2600K), Win10, 8GB RAM, running on SSD, and an aging GPU. 2.) Laptop (Stuttering): i7 (7500U), Win10, 8GB RAM, running on an SSD, and decent mobile NVIDIA GPU, 3. I cannot record it locally on the NUC via a program like OBS as even if the stutters occur, the recording software will NOT record it. 1.) MAME Cabinet (Stuttering): older core2 duo running Win7, 4GB RAM, budget PCIe GPU. In conclusion, the audio stutter occurs when connecting the NUK11PAKi5 and NUK11TNKi3 (with HDMI1) to any HDMI port on the Hisense Q8. However, unlike the NUK11PAKi5, the NUK11TNKi3 has 2 HDMI ports - the audio stutter does NOT occur if I connect using HDMI2 on the TNKi3 NUC.Īlso the audio stutter does NOT occur if I connect either PAKi5 or TNKi3 NUC, with either HDMI port (in case of the TNKi3) to my cheap Aldi (Brauhn) TV. I’ve tried disabling every possible thing on my computer other. It also occurs while playing legacy mode. The stuttering is the exact same in menus and in cinematics. I’ve tried changing every graphics setting from low to high with no change. But every 5 - 10 seconds I get a stutter in the game. A contributor has improved the graphics of. Most of the game runs fine - smooth fps, sounds great. As you might imagine, for a project like MAME where most of the supported systems aren't 3D, knowledge of 3D is in fairly short supply. Ive tried a few different versions from various websites, but all have the same effect. So whatever progress happens is whatever people are interested in. So Im testing out a lot of MAME roms on ver 0.147, and for some reason Time Crisis has a really terrible audio delay/echo and TC2 wont run at all. This occurs with both NUC11PAKi5 and a NUK11TNKi3 when connected to my Hisense Q8 via HDMI. We don't, and legally can't, order people to work on things. ![]() No other HDMI source connected to my Hisense Q8 such as PS3/4/5, Xbox 360, Switch have this audio stutter. I can't test it myself currently because I know my computer simply can't emulate it due to my machine being under-powered, but this is purely emulation related and it's something our team wouldn't be able to handle without extensive knowledge of the Namco System 23 board. I just want 3 to be credit.Intel NUC11 HDMI Audio Stutter when connected to Hisense Q8Īudio drops/stutters/freezes for ~half a second intermittently. The LibRetro team handles development of the cores and the MameDev team handles the development of MAME. Not sure if anyone can test this on there end, very odd. But for whatever reason, the game or its something on my end, will not allow me to map 3 as credit in anyway shape or form. Like the post i quoted switching to 3 wont work in that file.Īlso tried an ahk, setting it to 1::send +t works fine, but if i do 3::1 or 3::send +t it will not work, the script itself works, i can test it in rocketlauncher, when i hit 3 it outputs a capital T. i ve seen on lot of forum users complainging that from mame 118, the sound can stutters, and i guess that is my source of problem with KI and other Midway games. Have the same issue, whenever i change T to anything such as 3 or 5 it wont work, file is not in read only mode since when i change it, T also stops working.īasically i have a big problem 3 is credit on my machine. Bindings=(Name="5",Command="DebugAddCredit",Shift=False) PC:GPU: EVGA GTX 980 FTWSamsung 128GB 830 SSD CPU: i5-3570K 4.6ghz: RAM: G.skil. Bindings=(Name="T",Command="DebugAddCredit",Shift=True) Since 0.112 mame will have issues with sound when running games at the wrong refresh rate because the emulation of the different components is all tied together. Running on version 1.3.0Custom resolution 3840x2160Played with Xbox 360 pad. Someone said to change bindings in DefaultInput.ini but i cant get it to change.įor example I tried to change the add credit to be just: 5. It's awesome that this arcade game got dumped! just out of nowhere! it works fine but i had to run first before the. ![]()
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